Teaching Assistant, Computational Thinking
Universitas Indonesia
2025 - Present
Helping students break down problems, debug exercises, and build confidence with core programming ideas.
COMPUTER ENGINEERING STUDENT
I build small systems to understand bigger ones: memory, concurrency, backend services, and game-engine internals.
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SYSTEMS PROGRAMMING · GAME ENGINEERING · LOW-LEVEL DEBUGGING
C++ · C · Java
I like learning computer systems from the programmer’s side: memory, operating systems, C++, concurrency, backend systems, and game-engine architecture. Most of what I build is meant to teach me something concrete about how software behaves under the hood.
Selected projects that show how I think about systems, games, backend work, and low-level implementation details.
Universitas Indonesia
2025 - Present
Helping students break down problems, debug exercises, and build confidence with core programming ideas.
IFEXTreme Programming Competition
2023 - 2024
Represented the university in competitive programming events.
Jombang Regency
2023
Placed second in the regional informatics olympiad.
2025
2025
Reached the finalist stage in a hackathon focused on practical problem solving.
Open to technical collaboration, internship opportunities, and conversations around systems, backend, and game development.