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COMPUTER ENGINEERING STUDENT

Naziehan Labieb

I build small systems to understand bigger ones: memory, concurrency, backend services, and game-engine internals.

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CURRENT FOCUSACTIVE

SYSTEMS PROGRAMMING · GAME ENGINEERING · LOW-LEVEL DEBUGGING

C++ · C · Java

About

I like learning computer systems from the programmer’s side: memory, operating systems, C++, concurrency, backend systems, and game-engine architecture. Most of what I build is meant to teach me something concrete about how software behaves under the hood.

Projects

Selected projects that show how I think about systems, games, backend work, and low-level implementation details.

Technical Skills

Languages

C++CJavaTypeScript

Systems & Backend

Memory ManagementOperating SystemsConcurrencyPostgreSQLRedis

Web & Game Dev

ReactNext.jsJavaScriptLibGDX

Tools

GitGitHubLinux/WSLVS Code

Experience

Teaching Assistant, Computational Thinking

Universitas Indonesia

2025 - Present

Helping students break down problems, debug exercises, and build confidence with core programming ideas.

IEEEXtreme University Delegate

IFEXTreme Programming Competition

2023 - 2024

Represented the university in competitive programming events.

OSN-K Informatics — 2nd Place

Jombang Regency

2023

Placed second in the regional informatics olympiad.

Technoscape Hackathon Finalist

2025

2025

Reached the finalist stage in a hackathon focused on practical problem solving.

Contact

Open to technical collaboration, internship opportunities, and conversations around systems, backend, and game development.